Monday 18 August 2008

Modern simulators

Today there are several categories of flight simulators used for training pilots. These categories range from simple training systems to flight simulators with 6 angles movements. There are also minor variations between these categories but provide the same essential skills. Contrary to popular belief, today's modern simulators are not as used to train pilots how to fly, to teach the pilot normal and emergency procedures in flight. Using simulators, pilots can practice situations that can not be carried safely in a real aircraft. These situations include landslides surface flight and complete loss of power. Today aircraft are based on complex computer systems and to be able to operate efficiently pilots must possess good technical level and piloting skills. Most government institutions such as the U.S. Federal Aviation Administration (FAA) classify each category similar. These regulatory institutions are necessary to certify the characteristics of the devices. The U.S. commercial pilots can record hours of flight simulators required only in certified by the FAA. For a simulator is certified must demonstrate that its flight characteristics match those of the aircraft being simulated. The requirements to test are detailed in the guides called Guides Test Approved (ATG) or Guides Test Rating (QTG). The coaches of the system are used to teach pilots to operate properly as various aircraft systems. Usually they are not used to teach flying for training or emergency procedures. Once the pilots were familiar with operational systems is the transition to the coaches procedures cabin or CPT. these systems are fixed exact copies of an aircraft and are used to train flight crews in normal and emergency procedures. These replicate the atmospheric environment in which the aircraft fly, simulating wind, temperature and turbulence. CPTs also simulate the variety of sounds caused by aircraft such as engines, landing gear and other sounds. Some are equipped with visual systems. Despite all these are not equipped with systems that simulate the movements of the aircraft. A full motion simulator (full-motion simulator) or full-flight simulator, doubling every aspect of an aircraft and its surroundings, including the basic movements of the aircraft. Such simulators can generate momentary shaking so that its occupants in the simulator must abrocharse seat belts as would in a real aircraft. Since the movement of any simulator is much more restrictive than the actual movements of an aircraft, the system of movements not Calc movements and attitude of the aircraft. Instead performs calls signals movement which deceives the sensations of the pilot and makes you believe you're flying. To do this properly, knowledge of the sense organs of human beings, particularly of the vestibular system is used extensively. This makes the simulation flight in an area of knowledge-intensive. The flight simulators are widely used in aerospace research in various areas, particularly in flight dynamics and human-machine interaction. Both simulators as standard built specifically for research are used for this purpose. The range goes from the range simpler, like video games, up specific designs and extremely expensive as LAMARS, installed at the base Wright-Patterson Air Force. Ohio, which allows 5 angles of movement and a visual system with more than 180 degree field of view in all directions. Many simulators are also equipped with features that are used by instructors. These are known as Opera Instructor Stations (IOS). In the IOS, an instructor can quickly create any normal or abnormal situation in the simulated aircraft in its external environment or simulated. This can range from fire in the engine malfunction in the landing gear, electrical faults, storms, lightning, risks of collisions with other aircraft, runways slippery flaws in navigation systems up countless other problems with which the crew should familiarize themselves know how to act. Many recent simulators allow the instructor to control the system from the cabin or from a console beside the copilot's seat or simply adjust certain instruments, in particular (for example by introducing a special transponder code) program allowing certain scenarios using the interface cabin. This allows the training of a single pilot on an aircraft that requires a crew of two persons, allowing the instructor as the second act. In the past, full motion flight simulators were movements with hydraulic units costing several million dollars used in large training centers such as Flight Safety International. Current developments in movements using electrical devices have enabled simulated movements are used economically in small aircraft simulators, including aircraft mono motor piston at training centers such as Flight Level Aviation. The flight simulators are an essential element in each pilot individually and in the training of flight crew. Save time, money and save lives

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